Showing posts with label pc. Show all posts
Showing posts with label pc. Show all posts

2013/05/20

[Review] Reus





For the last 6 months I've been on the lookout for any new development-sims that cater to my tastes, something fun, not too stressful & action-y, yet challenging & rewarding. And preferably in cute 2D. Imagine my surprise when Reus got released on Steam a couple of days ago. "This is it!", I thought. And I was right.


2013/04/08

[Review] The Testament of Sherlock Holmes

Part of me really wants to love this game and the other part just wants to puke from all the motion sickness this game has caused me, simply because of bad camera control. 

2013/01/10

What I'm looking back on...

So I'm a little late with the list of my ten favourite games of the year 2012, but let's do this anyway:

2012/04/27

The awesome adventures of J & M! (part one)



Adventure games have always been a passion of mine. Back in the day, when computers were still a mystery to me, the only thing I'd touch one for were adventure games.

Games like Monkey Island, Indiana Jones, Laura Bow, Sam & Max, Day of the Tentacle and the likes were my favourite games to play after school. I'd be running over to J's place and we'd sit in front of her mother's computer for hours, trying to find a way to save Laura Bow from the evil killer and solve the crime, trying to have Indy sell leather jackets to about anyone he'd meet. Trying to save Elaine from the evil clutches of LeChuck... oh, those were the days.

But some day 3D took over and the games lost their spark. But the past couple of years the 2D point & click adventure genre had a huge come back, so J and I got back together for the sake of the good old times and our greatest (or most tiring) adventure began.... 

2012/01/26

[Translation] Lair Land updates


There isn't much to update tho.. ;>

Found a few people who are willing to translate, which I am very happy and grateful about, so translation is progressing smoothly.

Thanks to nekoyasha extracting and inserting is working just like it should. Text doesn't need any formatting besides taking care of where to put breaks... which I didn't, as you can see in the screenshots. The text is also very unedited and not final at all. 

Inserting edited images is no problem either, so the translation is progressing.... slowly but steady. ;>

I won't update much more until every image is translated and a menu patch can be made, so unless I run ino some trouble and need to seek for help again, I probably won't mention much more about the translation here or elsewhere. From my experience, that's always the best way to go about such a project. :>

But since I finally saw the new Lost Girl episode yesterday I might do a rant about that later. Yeah, I know, that's just what everyone was hoping for. ;)



2012/01/17

[Translation] Lair Land

I AM IN NEED OF A CHINESE TRANSLATOR!


While I am very eager to kick off a translation on this wonderful game (more info on it on my previous post), there's this one problem: I don't know any Chinese and I don't know anyone who speaks Chinese either. Now if this game was in Japanese, there wouldn' be much of a problem, as everyone and their mother is learning Japanese nowadays, but the only thing that is Japanese in this game is the voices and those cover only 1/5 of the game. Or even less.

Anyways. Hacking on the game is simple enough (at least for Mr. super awesome programming dude NekoYasha [And since i'm talking about him, let me also tell you about his awesome translation of Period, which you can find here.]) and all images and text files that need a translation are already extracted and just waiting to get into the hands of an awesome translator.

And that means you, you Chinese speaking super nice person, who's reading this right now. :>

To get an overview about what needs to be done, let me explain a little:

2012/01/15

Lair Land

Lair Land
----
2007/07/06
Circle Ent.
Windows


In Lair Land, a Chinese Princess Maker clone, you take on the role of Hirol who is taking care of the mysterious Chilia. She was found unconscious during a fight against some dragonlike creatures, with no memory of who she is. The priest is convinced she was sent by the goddess and asks Hirol to take care of her, as he thinks how Chilia grows up will affect the fate of mankind.

The game was first released for PC in 2007, with Chinese text and Japanese voice overs (for a few scenes), later on it got ported to PSP by Arc System Works for the Japanese market. A new character and a few new extras where added. But the PSP port lacks the skip function of the PC game.

The game starts of with a pretty anime cutscene explaining how they met: